thanks! i havent used Gdevelop in awhile but its pretty basic, the rod never actually moves in this its just 2 frames. the hook is a physic object that i shoot off based on how long you hold down the button for. the line i lerped between the end of the pole and the hook. and then just had it drag the hook towards the pole, and once close enough it hits a hitbox and auto reels the rest of the way.
I cant give much more info off the top of my head sadly, but hope that basic stuff helps, if you have any more questions i might be able to help.
Hi! Thanks for the reply! I already figured out more or less the system. my problem now is how to organize the sequence between adding a condition and action. for the fishing line I used Shape Painter to create the line. I played a game called Fishing Break and for my game I wanted to do something similar. for this type of system it is very difficult to find tutorials on fishing for Gdevelop. anyway thank you very much for the help and if you remember anything else that can help me I would appreciate it very much. Thanks.
Thank you! I wasn't really sure a good way to communicate to the player that your going after trash, just sort of hoped it was clear by spawning them over time haha
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Nice game! I want to make a fishing game on Gdevelop! Can you share how you create the rod system? thanks!
thanks! i havent used Gdevelop in awhile but its pretty basic, the rod never actually moves in this its just 2 frames. the hook is a physic object that i shoot off based on how long you hold down the button for. the line i lerped between the end of the pole and the hook. and then just had it drag the hook towards the pole, and once close enough it hits a hitbox and auto reels the rest of the way.
I cant give much more info off the top of my head sadly, but hope that basic stuff helps, if you have any more questions i might be able to help.
Hi! Thanks for the reply! I already figured out more or less the system. my problem now is how to organize the sequence between adding a condition and action. for the fishing line I used Shape Painter to create the line. I played a game called Fishing Break and for my game I wanted to do something similar. for this type of system it is very difficult to find tutorials on fishing for Gdevelop. anyway thank you very much for the help and if you remember anything else that can help me I would appreciate it very much. Thanks.
Pretty good game! I was eventually trying to get the fish, but kept missing until I got the arrow pointing at the trash.
Thank you! I wasn't really sure a good way to communicate to the player that your going after trash, just sort of hoped it was clear by spawning them over time haha